As you can see, the road to the final version of a model is always rough, but the result worth all the modifications.
Sometimes those modifications implied reducing the stylisation of the design in order to avoid unrealistic animations. It’s hard to reach a compromise between aesthetic and practicality, but we managed to resolve it in a very satisfactory way for all of the departments involved; character design, modelling, rigging and animation
Character design: Pablo Hernández
Modelling: Lydia Borutta
Rigging: Hector Barea
Animation: Jofre Balboa